It was not as exciting as I hoped.
So, when you beat 40 levels and the sounds are off, the music still plays right when you win. Otherwise, cool game. Kinda generic. But cool.
I didn't feel like I "forgot what I knew about gravity"... I felt like there should have been some game mechanic added after each set of ten levels instead of just a "mode" that was unlocked. Like... "these blocks will start to dissolve when they touch each other" or "watch out! these blocks are ticking time bombs!" or "these blocks are attracted to each other"
This was absolutely terrifying. It scared my socks under my bed. AAAAAA!!!!!!! lol.
pressure and collision
So, the particles really don't interact with each other right--frequently liquid simulations are done with "cells" containing parker particles that are pushed outwards from cells with high pressure...and then you shouldn't end up with lots of particles getting stuck and just sitting there so you could get rid of the whole particle life thing, because particle life is lame.
Also, your collision detection does not check whether a particle is about to step through or through and past the white block, you just check whether the particle is inside the white block.
But you know, nice work. You should try drawing some curves around the particles so we can't see them. People would totally be more impressed.
Particle on particle collisions are next on my to do list as is pressure and actual liquid physics instead of some crappy bouncing particles.
I like the ideas of the lines and also i'll render some PerlinNoise as texture over it all.
until "slow descent" when suddenly it is really really really hard. i can't get across to the exit even before i have pushed the button or wasted puke.... :(
But you know... still an amazing game. *sigh* maybe you need mouse skills for it or something. i _am_ using a trackpoint. anyway. awesome work.
I WILL KILL YOU WITH MY POINTY LINE-NESS!!
LOL..... I just read this book. A couple days ago. I don't know if your copy is the same as mine, but I love the quote on the back: "Instructive, entertaining, and stimulating to the imagination." - Mathematics Teacher
Who quotes a math teacher? It's not even like "Geometry teacher" this could be anyone! The first thing I thought when i finished reading was "Man.. this would make a great flash game..." not that this is what I had in mind. I mean, obviously what you've created is more of an explanation of stuff in the book than an actual game. But it's cool anyway.
used to have a game kind of like this when i was a kid--yours looks much nicer hahah. Only thing i can say is that its really annoying when you color something and then you go back and it's not colored. Also, it would be cool if things were animated even more than it is; don't be afraid to make things get up and walk off the screen. obviously that would take some more work, but it would make your game actually fun to play. even as a kid i never liked coloring though-- just drawing. so...take that as you will.
the cake is a lie!?!? this game was amazing.
that was hilarious.
um. is there some story that goes along with this? Did you have some deranged parents that taught you that the most important things in life were staying thin and keeping a clean house??
or...is he freezing cold, trying to collect fuel for a fire and......hindu?
I especially liked the Sim's music--nice touch
very gross. beautiful. the red pimply--blotches were good too. It was just all so good. gave a really warm green-fuzz feeling inside. I almost wanted to take it home and play with it...or hack it with a butcher knife...that was awesome. really.
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